1 Pixel Games

“Gameness” is a very empirical concept and as such it might be hard to measure, but I believe that by following the progressive evolution of a system, we might pinpoint the moment it goes from being a non-game to being a game. If we identify the precise circumstances where this happens, we might learn something about the nature of games! Who knows? Continue reading

ENJMIN – New vintage of games and interactive experiences

Sorry about the short absence, work got the best of me.

What I intended to talk about earlier this week was about the latest crop of projects to come out of ENJMIN. Every year around the end of June, first year students demo their interactive pieces to the public.

This year, a grand total of seventeen works were presented. Not all of them are downloadable yet, I’ll update the list as they hit the web. Read further for the full list. Continue reading