Civilization VI Official Game Soundtrack
Avignon 2016 – L’Enfer de Dante, Création musicale par Syd Matters
L’écoute de ce concert, originellement dans le podcast “Feuilleuton” de France Culture mais depuis retiré du net pour d’obscures raisons de droits, m’a profondément ému.
C’est pourquoi j’ai décidé de braver l’interdit et de le sauvegarder ici, si jamais quelqu’un tombe dessus au hasard d’une recherche: Bonne écoute!
Tintin & Les Sept boules de cristal: feuilleton radiophonique de 1959
Contrepèterie — Wikipédia
L’usage veut qu’on ne donne jamais la solution d’une contrepèterie, chacun devant la trouver lui-même. On dit qu’il faut être trois pour apprécier une contrepèterie : celui qui l’énonce, celui qui la comprend, et celui qui ne la comprend pas.
Source: Contrepèterie — Wikipédia
Curiosity Mastcam self-portrait, sol 1197 on Round.me
Deep Time on Vimeo
Moon passing in front of the earth
Setting turn orders

This gallery contains 5 photos.
There have been several unfortunate personal events going on these last weeks. As a result, the only thing I managed to complete is this half assed attempt at allowing the player to decide the direction of a turn order.
Using BitmapData.threshold()
Since one of my objectives is to be able to publish this yet unnamed game to the web, one of my main concerns is keeping the total download size low, relying on as little static art as possible.
One cool thing I’ve always wanted to try out is palette swapping: basically you take the same bitmap and you replace color values to change the way it looks. Most widely known for its ability to recycle the same beat’em up enemy in several levels by changing pixel colors without requiring a whole new bitmap being stored on the ROM.
In my case, I use it for far more utilitarian goals: to signal player ownership of a given vehicle.
Thanks to openFl’s near perfect port of the flash API, BitmapData.threshold() is available. You give that method a source bitmap, a threshold color, a replacement color and an operation (==, <=, etc) and all pixels that match the condition will see their color set to the replacement color.
I added the color swap method right into my asset manager class:
public function getColoredTank(p_color1:UInt, p_color2:UInt):BitmapData { var coloredTank:BitmapData = baseTank.clone(); //apply first color, replacing Magenta (0xFFFF00FF) coloredTank.threshold( coloredTank, coloredTank.rect, coloredTank.rect.topLeft, "==", 0xFFFF00FF, p_color1); //apply second color, replacing Yellow (0xFFFFFF00) coloredTank.threshold( coloredTank, coloredTank.rect, coloredTank.rect.topLeft, "==", 0xFFFFFF00, p_color2); return coloredTank; }
This allows me to turn this:
Into these:
Both tanks in the bottom image share the same source bitmap.
Since I’ve had some fun playing with this, I decided to see about allowing players to set their own color preferences for their vehicles, which might be a nice touch in multiplayer.
baltauger
Dargaud annonce le décès de F'murr, célèbre créateur du «Génie des Alpages» pic.twitter.com/8A6CEPwzCV
— Quentin Girard (@quentingirard) April 10, 2018
baltauger
I have managed to have a superfluous & awkward "Gender" field removed from a gaming habits survey and you should too.
— Balthazar Auger (@baltauger) April 4, 2018
baltauger
Edge detection and color testing #Moebius look in #VR using @madewithunity @tiltbrush @OculusMedium @GravitySketch @Mixamo @htcvive #virtualreality #scifiart pic.twitter.com/5gD7lKYa5w
— scobot1 (@scobot1) April 2, 2018
baltauger
— Balthazar Auger (@baltauger) April 2, 2018
baltauger
Next time I'll just glue my hands to the lectern
— Balthazar Auger (@baltauger) April 2, 2018
baltauger
– Hey did you see the talk by that latin american developer?
– How did you know he was from latin america?
Me, a latin american developer giving a talk: pic.twitter.com/FqJ4OZ3Oqr— Balthazar Auger (@baltauger) April 2, 2018
baltauger
Alerta traductores! https://t.co/EPK4YJuJDs
— Balthazar Auger (@baltauger) March 26, 2018
baltauger
???SIGN UP FOR CLOSED ALPHA TEST: https://t.co/BYq3ZPL3Db#TimeWatchGame
By @ngdstudios pic.twitter.com/7GVtXdVvuq— TimeWatch (@timewatchgame) March 26, 2018
baltauger
So long GDC, it's been a wild ride pic.twitter.com/NKVU6jWMnX
— Balthazar Auger (@baltauger) March 24, 2018
baltauger
Whatchu mean “prank?” The only prank is how fast I would play that pic.twitter.com/rLlNVY2UK8
— Pepper and Pals @ Anime Boston and PAX East (@PepperNPals) March 22, 2018