baltauger

Secret Project part 2: The Prototype(s)

After getting the pitch shortlisted, our first task was to actually prove that the mechanic was viable ASAP. This was a rather unique challenge compared to other selected pitches, since they mostly had to build a regular First Playable.

We had two weeks to make it work. I’m kind of freaking out thinking on how to actually get the mechanic implemented in networked multiplayer under such a short deadline. The project would have most certainly failed its first milestone if it weren’t for the heroic arrival of… El CTO! *cue Mariachi fanfare*

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