Next up, I’ll add a single rule to my previous simple interactive object: when it has stayed in “white” state for a while, go back to “black”.

Press to win - looping

Press to win - looping

The looping structure is pretty evident in the graph. The pixel will stay black until a button is pressed, which will make it go white. After a certain delay, the pixel will turn black again. Still no hint of ludicity here, but at least you don’t have to manually restart it.

You can download the executable here (swf).

Do, or do not. There is no try.